HI

osg::Geode's are inherently not movable


You need to add the geode you want to move as a chiled to a type of node
that can be positioned such as a osg::MatrixTransform

Best Regards



Gordon

__________________________________________________________

Gordon Tomlinson
Email  : gordon.tomlinson @ overwatch.com
YIM/AIM: Gordon3dBrit
MSN IM : Gordon3dBrit @ 3dSceneGraph.com


__________________________________________________________


"Self defence is not a function of learning tricks
but is a function of how quickly and intensely one
can arouse one's instinct for survival"
- Master Tambo Tetsura




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Fernando
Giovanini
Sent: Tuesday, October 24, 2006 3:24 AM
To: [email protected]
Subject: [osg-users] Move a Geode


Hello!
This is my problem:
I want to select and geode (a box) and move it. But, as default, iI just
move the camera. What class ou options I should use to move a geode?

Thanks
Fernando
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