Hi,

on linux you can export OSG_NOTIFY_LEVEL=DEBUG and recompile ... then shader info is printed to the terminal when you run. Maybe that helps..

-charlie

Andy Preece wrote:

Hi All,

Can anyone show me how to get the shader info log from an osg::shader class?

I have tried using the osg::Shader::getGlShaderInfoLog() method but it always return false and the string returned is always NULL.

Regards,

Andy


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