Hi,
on linux you can export OSG_NOTIFY_LEVEL=DEBUG and recompile ... then
shader info is printed to the terminal when you run. Maybe that helps..
-charlie
Andy Preece wrote:
Hi All,
Can anyone show me how to get the shader info log from an osg::shader
class?
I have tried using the osg::Shader::getGlShaderInfoLog() method but it
always return false and the string returned is always NULL.
Regards,
Andy
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