Hi Chris,

I just tried out your patch and it works really well.  It's such a
simple change too.  It seems like it should be easy to have an
"AlwaysLoadCorrectLOD" option in the PagedLOD class to either take the
original code path or your new code path as both have their benefits.

What do you think?

Thanks!

Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Hanson
Sent: Wednesday, October 25, 2006 1:07 P
To: osg users
Subject: Re: [osg-users] Choosing correct PagedLOD child

Jason Beverage wrote:
> Hi Chris,
> I'd be interested in taking a look at them just to see what happens.

   Since it's small, I'll attach it here directly.

   CVS tells me I'm current against the repository on this file. Look at
it and diff it 
against the current code. It's a simple change:

   If no data is loaded yet, load LOD 0 to get something in quickly. If
there's already 
something loaded and it's not what we want, jump directly to the LOD we
want, instead of 
moving there incrementally.

   Like many others, my load speed is a significant latency, so I don't
want to spend time 
uselessly loading intermediate LODs.

   It would be easy to implement a chooseProperLODLevel() callback to
implement this 
however a user wanted.

   I'd also like to entertain the idea of implementing a fading
transition for LOD and 
PagedLOD as well. That's an independent problem, but if we get together
a group of folks 
who want to see LOD/PagedLOD improvements, we could tackle them all.

   Anyone else have any requests for LOD and PagedLOD improvements?

> Thanks!
> Jason

-- 
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at
logrus
  "I set the wheels in motion, turn up all the machines, activate the
programs,
   and run behind the scenes. I set the clouds in motion, turn up light
and sound,
   activate the window, and watch the world go 'round." -Prime Mover,
Rush.

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