Hi Jose and Marco,
I also had this problem and that inheritance for osg.MatrixTransform or
osg.AutoTransform aren't "complete"
just try to do an matrixtransform:addChild(node) ... osgIntrospection
bails out with complaining about a nonexistant method.
And to Marco, how do I call a static method? I just see that
osgDB.readNodeFile/s is not been wrapped which would be a good example
though.
Cheers,
Hartmut
Jose Luis Hidalgo wrote:
Hi all,
osgIntrospection tells that osg::Texture2D or osg::Texture3D are
abstract classes. I have tested it and this is the osgintrospection
output:
osg::Texture2D
[abstract]
derived from: osg::Texture
osg::Texture3D
[abstract]
derived from: osg::Texture
As you can see Textures are wrapped as abstract classes. Is it a bug,
or is there another mechanism to instance textures using
introspection?
Cheers,
Jose L.
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