Hi Jose and Marco,

I also had this problem and that inheritance for osg.MatrixTransform or osg.AutoTransform aren't "complete"

just try to do an matrixtransform:addChild(node) ... osgIntrospection bails out with complaining about a nonexistant method.

And to Marco, how do I call a static method? I just see that osgDB.readNodeFile/s is not been wrapped which would be a good example though.



Cheers,
Hartmut




Jose Luis Hidalgo wrote:
Hi all,

   osgIntrospection tells that osg::Texture2D or osg::Texture3D are
abstract classes. I have tested it and this is the osgintrospection
output:

osg::Texture2D
   [abstract]
   derived from: osg::Texture


osg::Texture3D
   [abstract]
   derived from: osg::Texture


As you can see Textures are wrapped as abstract classes. Is it a bug,
or is there  another mechanism to instance textures using
introspection?

Cheers,
    Jose L.


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