Hi Yaqi,

I'm not familiar with using 3DMax is importing from it, but for the
problem you are looking to solve is probably just a generic issue of
finding loaded nodes.  Typically one assigns a name to the node you
want in the modeler then in the OSG you'd write a custom NodeVisitor
to traverse through the scene looking for this named node.

In the osgplanetes and osgsimulation examples you'll find a
FindNameNodeVisitor, perhaps this will give your some inspiration.

Robert.

On 10/31/06, yaqi fan <[EMAIL PROTECTED]> wrote:
Are there some examples about how to get node in the 3DMAX in the osg? Can
you give me some recommendations? I want to visitor the node in the scene.
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