Hi Jimmy,

I no windows hacker, but my guess is that you'll need to link a MS
standard C++ library.

A warning though, I wan't able to get osgcegui to work, I wrote it
with little knowledge about the caveat of using CEGUI, and with the
hope that others with more experience would be able to get it working.
There were some suggestions made on the mailing list, but I haven't
tried this out yet.

My little foray into CEGUI left me rather unimpressed.  Its not well
suited to a graphics API  as flexible and scalable as the OSG.  The
OSG can handle multi-theading, multiple graphics contexts, you can
create the scene graph and set up all without needing a graphics
context.  CEGUI fails on everything one of these aspects.

Robert.

On 11/2/06, Jimmy Wang <[EMAIL PROTECTED]> wrote:

Hi ,

I check out the example osgcegui Robert provided and compiled it.
Get some link error:
error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class
std::basic_ostream<char,struct std::char_traits<char> ......

my link libs :
OpenThreadsWin32d.lib
Producerd.lib
osgd.lib
osgDBd.lib
osgProducerd.lib
osgGAd.lib
osgUtild.lib
CEGUIBase_d.lib
OpenGLGUIRenderer_d.lib
CEGUIFalagardBase_d.lib
xerces-c_2d.lib

Do I miss some link lib  or  anything  else?

Thanks
Jimmy




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