I did look at that, but copying the top level node deep would copy
everything deep, and copying to top level node would copy everything
shallow. I really want to deep copy everything BUT the geodes. I
don't see how to do that without deep copying everything and then
going back and replacing all the geodes with the instances in the
first node. I was hoping to not have to do that.
On Nov 2, 2006, at 1:56 PM, Robert Osfield wrote:
See Node::clone(CopyOp)
On 11/2/06, David Guthrie <[EMAIL PROTECTED]> wrote:
I'm loading ive files for vehicles that have DOFTransforms in them.
The problem is that when we move one, all the instances move. I
assume that's simply because we are caching the node and getting the
same one back, which we want, of course. We would like to be able to
clone the subgraph, but keep the same Geode instances so that we
don't have to send the same geometry to the card many times.
Is there an easy way to do this, or do I need to write special code?
David
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