On Mon, 2006-11-06 at 09:37 -0800, trent bottin wrote:
> I have the following situation and am not quite sure how to go about
> it.  I throw out the albeit that I am not the strongest C/++
> programmer, but have a good understaing of programming in general.
>  
> quick version:  I have an osg::Array (of class Vec3Array) and need a
> std::vector<Vec3>.  Is there a quick way to convert.

osg::Array is a "pure virtual", so I assume you're using one of the
typedef's in osg/Array? If so, you're already using an std::vector, as
they inherit from it. :)

(Someone correct me if I'm wrong, but looking at the header I was able
to come up with this; never actually been in a situation where I used
osg::Vec3Array yet...)

> longer version:  I have two objects, one is a node containing terrain
> data, the other is a Polytope.  I am trying to get the vertex list
> from the terrain node to be used by the Polytope->contains() method.
> The technique I am using thus far is to get the Geometry Object
> associated with terrain node and pull the vertex info from the
> Geometry->getVertexArray() method.
>  
> Thanks in advance for any assistance.
>  
> Trent
>  
> p.s. apologies for the previous spam.
> 
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