Hi Neil, I'd recommend writing the file out to .osg and having a look through it, look for Material and ColorArray definitation. Get familiar with where the color settings are. Also read up on glMaterial, as this is what underpins osg::Material. The relationship between glMaterial and glColors isn't straightforward, but that just the way that its setup, once you understand it you'll be set for life :)
Robert. On 11/7/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Hi Robert, I tried what you suggested and I'm sorry to say it didn't seem to work. A bit more back ground for you.... I have a 3DS model that's been loaded, and I essentially want to change the colours that are on the geometries of the model to be something else. Is there anything further down the scene graph that may be preventing the colours being actioned ? I'm setting the colour to 1.0,0,0,1.0 If anyone feels they can help, I would be most grateful. Regards NEil. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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