Jeremy, I have tried to compile the plugin in a 32 bit environment (Suse 10.1) and it works, as you said.
By setting enviroment variables as RELEASE=1, you gave me the idea of trying to alter certain other variables. I modified CCOPT at linuxdefs.txt to be "-c -fPIC" and then the compilation turned to be also successfully on my 64 bit environment. Thank you very much for that. Now I have a slightly more off-topic problem: the osg plugin writes 1.4.1 DAE documents, so Blender Illusoft's importer fails because it is only written at the moment to read 1.4.0 documents (only the transforms are imported, not the meshes). Does anyone interchange frequently interchanges objects between OSG and Blender? Or maybe does anyone know a way for osgconv to "spit" only 1.4.0 DAE files? Thank you, Alberto El Miércoles, 8 de Noviembre de 2006 16:16, Jeremy Moles escribió: > Try: > > make RELEASE=1 > > ...which will put the resultant libraries in lib instead of lib-dbg. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
