Robert,
I tried osgsimpleviewerGLUT/QT3/FLTK and they all work fine. I suppose I
could switch. I wanted to use QT anyway. By the way, osgsimpleviewerQT3
won't compile for me because your settings for INC and LDFLAGS in the make
file are not correct for my system (FC6). I set them to:
INC += -I$(QTINC)
LDFLAGS += -L$(QTLIB)
I don't know if QTINC and QTLIB are defined across all systems with QT
so I'm not sure if this is the right thing to do for everybody. Plus, this
also won't work if I'm compiling 32 bit binaries on a 64 bit system so I
don't know what the right solution is.
Mark
----- Original Message -----
From: "Robert Osfield" <[EMAIL PROTECTED]>
To: "osg users" <[email protected]>
Sent: Friday, November 10, 2006 11:33 AM
Subject: Re: [osg-users] Hangup with OSG and 8800GTX
Hi Mark,
I'm vaguely recall someone else have a problem with
glXWaitVideoSyncSGI recently, can't recall the details though.
If you have the CVS version of the OSG installed could you try out the
osgsimpleviewerGLUT/QT3/4/FLTK examples to see if they survive.
Robert.
On 11/10/06, Mark Acosta <[EMAIL PROTECTED]> wrote:
I'm having a problem with the 8800 and the beta opengl drivers
(1.0-9742). It seems to be getting hung up in glXWaitVideoSyncSGI. Here's
the traceback:
#0 0x0000003f580c4b1f in poll () from /lib64/libc.so.6
#1 0x00000039afe49382 in osg::NodeVisitor::~NodeVisitor () at
../NodeVisitor.cpp:42
#2 0x00000030004a7063 in _nv000115gl () from /usr/lib64/libGLcore.so.1
#3 0x0000003000467608 in _nv000040gl () from /usr/lib64/libGLcore.so.1
#4 0x00000039afe51312 in glXWaitVideoSyncSGI () from
/usr/lib64/libGL.so.1
#5 0x00002aaaaade774f in
Producer::RenderSurface::testVSync (this=0x65d110) at
../RenderSurface_X11.cpp:538
#6 0x00002aaaaade8bb1 in Producer::RenderSurface::realize
(this=0x65d110, vc=0x0, sharedGLContext=0x0) at
../RenderSurface_X11.cpp:129
#7 0x00002aaaaadf2d17 in Producer::CameraGroup::realize
(this=0x7fffb41a1e90) at ../CameraGroup.cpp:236
#8 0x00002aaaaab396f7 in
osgProducer::OsgCameraGroup::realize (this=0x7fffb41a1e90)
at ../OsgCameraGroup.cpp:732
#9 0x00002aaaaab62781 in osgProducer::Viewer::realize
(this=0x7fffb41a1e90)
at ../Viewer.cpp:522
#10 0x000000000040b5fe in main (argc=1, argv=0x7fffb41a23a8) at
../mvrviewer.cpp:421
This is from my own code but it also happens with the OSG examples.
It's
also the first call to glXWaitVideoSyncSGI in testVSync that it's hanging
on. I especially like the NodeVisitor destructor thrown in there for good
measure. Very nice.
Anyone have any thoughts or ideas on this? Don? These are beta
drivers
so there's a good chance it's just broken.
Mark
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