On 11/15/06, jOan <[EMAIL PROTECTED]> wrote:
I'm using a ShapeDrawable to build a sphere easily.
Is there a way to build a sphere easily and convert it to geometry in other ways ?
There isn't an easy way, there are so ways there are bit convolutted such as using a TriangleFunctor to collect all the vertex and triangle information and then copying to a local osg::Geometry by hand, but this is way more complicated than just building the osg::Geometry directly.
Robert.
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