On Thu, 2006-11-16 at 17:28 +0000, Robert Osfield wrote: > Well I hope the compile time isn't linear to frame time... otherwise > we're stuffed ;-)
Lol, I was thinking "inversely proportional to" :) Mark _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
