Hi Gordon, You won't really swap rendering bettern render surfaces, you'd just set up a seperate pbuffer and camera/sceneview and set it up with the same view and projection matrices, capture the image, then disposal of it all.
Robert. On 11/16/06, Gordon Tomlinson <[EMAIL PROTECTED]> wrote:
Hi Folks I have not done any offscreen rendering with OSG and have just been posed a question I'm not sure about so I thought I woulld ask ;) Basically what we want to do is Render to the normal OSG screen rendersurface, then we want to be able to swap the rendering from the screen to an offscreen p-buffer for a period of time then switch back to rendering to the normal on screen rendersurface Is it possible to switch likes this ? Thanks Gordon __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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