Hi Brede,

Thanks for that. I was aware of the OpenFlight options and didn't particularly wan't to implement those - but - I wasn't aware of the dds option dds_flip! That was able to correct enough for me to figure out what was amiss in my scene.

Everything is good with the OpenFlight loader & dds loader so far in this situation.

Still left with the concept of OSG_OPTIMIZER never turning off (which thankfully wasn't my problem).

Garry

From: Brede Johansen <bredej_at_gmail.com>
Date: Thu Nov 16 2006 - 00:12:02 PST

Hi Garry,

To give decent framerates the OpenFlight loader performs some
optimizations by default.
You can turn it off with the preserveFace and preserveObject reader options.

Here is a list of reader options for the OpenFlight loader.
http://www.openscenegraph.org/osgwiki/pmwiki.php/KnowledgeBase/OpenFlight

To use reader options with the osgviewer use the -O argument like this.
osgviewer -O "preserveFace dofAnimation billboardCenter dds_flip
noTextureAlphaForTransparancyBinning" test.flt

btw. I have come across a couple of dds textures the dds loader
doesn't handle correctly.

Regards,
Brede



--
Garry Keltie

garry.    @rmit. .au
     keltie    edu
VR Centre - Research & Innovation
RMIT University

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