Hi Brede,
Thanks for that. I was aware of the OpenFlight options and didn't
particularly wan't to implement those - but - I wasn't aware of the dds
option dds_flip! That was able to correct enough for me to figure out
what was amiss in my scene.
Everything is good with the OpenFlight loader & dds loader so far in
this situation.
Still left with the concept of OSG_OPTIMIZER never turning off (which
thankfully wasn't my problem).
Garry
From: Brede Johansen <bredej_at_gmail.com>
Date: Thu Nov 16 2006 - 00:12:02 PST
Hi Garry,
To give decent framerates the OpenFlight loader performs some
optimizations by default.
You can turn it off with the preserveFace and preserveObject reader options.
Here is a list of reader options for the OpenFlight loader.
http://www.openscenegraph.org/osgwiki/pmwiki.php/KnowledgeBase/OpenFlight
To use reader options with the osgviewer use the -O argument like this.
osgviewer -O "preserveFace dofAnimation billboardCenter dds_flip
noTextureAlphaForTransparancyBinning" test.flt
btw. I have come across a couple of dds textures the dds loader
doesn't handle correctly.
Regards,
Brede
--
Garry Keltie
garry. @rmit. .au
keltie edu
VR Centre - Research & Innovation
RMIT University
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