Robert, Thanks for the response.
Your "stab" is correct because half the OSG builds as "debug multi-threaded" whilst the remainder builds as "debug static". The problem is that the entire OSG build defaults to a mixture when it should be one or the other, which guarantees link failures or runtime memory corruptions. I have yet to attempt a release build. I can fix my checkout, but now I know its not just me !! Thanks PhilT -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Robert Osfield Sent: 19 November 2006 20:25 To: osg users Subject: Re: [osg-users] Windows OSG build philosophy Hi Philip, I'm not a Windows developer so I can only take a stab at the build problem. My guess is that you've built only the static targets of Producer, but osgconv is attempting to link against the dynamic one, or something similar. The range of the build options while helping a wide range of users, does make it more difficult to manage, or more precisely VS just isn't geared up to managing a large number of separate projects and targets. I would like to see the build easier to set up and configurable but this will probably take a new build system to make it possible. Robert. On 11/19/06, Philip Taylor <[EMAIL PROTECTED]> wrote: > > Would someone please enlighten me with the Windows OSG build philosophy. > > The core OSG builds just fine as do several other DLLs, bur other fial > because the required DLL has not been built. > For example, Application osgconv fails to build because it lacks > Producerd.lib. When I look at Producer, I find that it has in fact built > Producerd_s.lib. (This is not an attack on Producer, give the recent > Producer postings. but just an example that has occurred now that I try to > build a CVS download dated 23 Oct 2006.) > > It maybe that this issue has been completely resolved and that a CVS refresh > will fix my problem. I can fix my build problem, but I keep seeing reports > of successful builds straight from the CVS, so am I missing something really > basic? > > My build environment is WinXP SP2 (Home) with VS 2005 Express. > > PhilT > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
