Thanks very much Pete.

Yes, I understood that there are really issues with SPIClops. Thanks for
updating me with Elumenati. I will check it out. In the mean time I would be
happy if someone has already done such things using OSG.

Regards, Shamim.


On 11/23/06, Pete Carss <[EMAIL PROTECTED]> wrote:

There are known issues with the SPIClops API, and they are now
bankcrupt. You can acheve the same completely within OSG, have a look at
osgprerendercubemap for examples.

The only other API that could fill the Elumens gap is omnimap offered by
the Elumenati - which is technically superior. You should contact them
directly. http://elumenati.com

Pete

Akhtar Shamim wrote:
> Hi Farshid,
>
> Recently I tried to work with your sample code for SPIClops & OSG. It
> seems to work when I load in a simple model. However, it doenst seem to
> work when I load in a big terrain (25Km by 25Km). The phenomenon i see
> is very strange. It works for a while and the suddenly as I try to move
> (fly & trackball) on the terrain the screen (only the portion which
> supposed to be the actual view for the elumens) becomes black and then
> it doesnt work any more.
>
> The sample code also doesnt seem to work with osgEphemesis. It seems
> that there is some problem with view/camera setup. I tried to save an
> image with "shift+o". The saved image actually is correct. However,
> nothing is visible on the screen.
>
> I need to come up with a workable demo for elumens. It would be great if
> you could provide me with any updated version of source that you might
> have. Any comments & questions are welcome too.
>
> best regards,
> Shamim.
>
>
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