Hi Zach, On 11/27/06, Zach Deedler <[EMAIL PROTECTED]> wrote:
I am using osg::RefNodePath in my code, but it doesn't seem to exist in OSG 1.2. What do I do to fix this? I see no mention of it in the archives. There used to be a file called include/osg/RefNodePath.
Use of RefNodePath was replaced by use of a vector< osg::observer_ptr<Node> >, in include/osg/NodeTrackerCallback you'll find the typedef: typedef std::vector< observer_ptr<Node> > ObserveredNodePath; Perhaps this would suffice for your app. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
