Zach Could you run osgconv on one of the flt files that is failing, output it as an .osg file and send me that and any textures it references for testing.
I will have a look. Roger > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Zach Deedler > Sent: 28 November 2006 14:23 > To: 'osg users' > Subject: RE: [osg-users] Compiling collada > > Hi Roger, > > I can tell you that I've converted some of my files from flt and ive to > dae, > and none of the textures show up. > > > Zach > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Roger James > Sent: Tuesday, November 28, 2006 07:36 > To: 'osg users' > Subject: RE: [osg-users] Compiling collada > > > > > > > I have now done this and have removed daeUtils.h from the OSG's dae > > plugin, and cheked in this change. It now compiles fine against the > > latest COLLADA DOM release 1.2.0. > > > > Great news Robert. > > Now can I make a plea for everyone who can to give the dae writer side of > the plugin some serious exercise. I am still unsure of whether Sebastien > and > I have got the stateSet and texture handling stuff correct yet. > > Roger > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
