Hi folks!

I do not know exactly if it is a bug in osg or in nVidia drivers.
I am using osg 1.2 the stable version from the homepage.
nVidia drivers are 96.29. I am running it on Linux.

The sample osgprerendercubemap do not work well with frame buffer objects 
(fbo) as a rendering target. If I start it with --fbo then the execution is 
very slow, however --pbuffer or other values works very well.
Other examples using fbo, seems to work properly, only this render to cubemap 
example do not work very well.

Could somebody test it with the same setup to find out if it is a problem in 
the driver or if it is an osg problem (what probably wouldn't be the case).


MfG, Art



        
                
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