Good morning Andy, Maybe http://www.amanith.org/ is the way to for svg in osg. It rasters svg using openGL.
Regards, Richar -----Ursprüngliche Nachricht----- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Andrew Somerville Gesendet: Freitag, 1. Dezember 2006 23:41 An: osg users Betreff: GL cairo (was: Re: [osg-users] osgmovie and flipped textures) Jeremy Moles wrote: > > Sure thing. :) What I was really working on was a way to use Cairo to > create HUD's and GUI's using a special .cairo file format. However, I > eventually planned on adding librsvg support (since it works quite well > with Cairo), but if you're already done it. :) ... > What would be *really* useful is rendering SVG/cairo items in osg without rasterization. If you rasterize, you lose a lot of the usefulness of SVG. In the end though, SVG is probably not a good format to store a UI, as it cannot provide for dynamic layout and lacks other necessary context information. Perhaps instead, it would be better to use a combination of SVG with a HTML like layout language. My SVG plugin is really only a convenience to avoid having to convert SVG icons, images, etc. to pngs. Regards, Andy _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
