Hi Jason, I can't say what the problem is with disappearing text, it could well be simply that near or far plane is clipping it out, or that the internally cached coords in osgText are being put of sync because of the changes in projection. With debugging the code with your app I can't say.
One thing I can say is that I *strongly* recommend against ever switching between perspective and orthographic views. Lots of problems occur when you try to make an orthographic view "behave" like an perspective view, basically the two are incompatible ways of work that shouldn't be mixed. You should just use orthographic views for what they are good for - elevation, plan and oblique external views of your scenes - you shouldn't ever try to have a 3D view that can be controlled in a free form way (i.e. via trackball etc) that is in orthographic. If you try it will just cause lots and lots of pain trying to make it behave "correctly", the fact is you can't so don't try it. Robert. On 12/7/06, Jason <[EMAIL PROTECTED]> wrote:
Hi, I seem to be having a problem with disappearing text when using osgText::Text::SCREEN_COORDS when I switch from a perspective view to an orthographic projection. When I switch to orthographic projection I use cam->setLensOrtho(). Does the disappearing of my text have anything to do with near and far clipping? I should also note that when I switch back to my perspective mode the text gone at that point. Any help would be greatly appreciated. Thanks! Jason _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
