Hi Irlandino, I'm not quite sure what you are after. SceneView just allows you to set the view and project matrices, there are a range of options for both matrices, including just passing in straight matrices. For the case of straight matrices you can determine how you set things up in your app just with standard osg::Matrixd/f calls and manage the ordering to suit your task.
In the context of "camera calibrartion process" could please take a step back and explain what type of rendering system you have set up and how the OSG is used as part of it. Robert. On 12/11/06, irlandino oliveira <[EMAIL PROTECTED]> wrote:
What do I have to do to position the camera view in OSG when i have the result parameters of a camera calibration process? My result are the focal lenght, translation and rotation matrix, but i don´t know how functions and how the order of use of this functions to position the camera in a sceneview. Irlandino. ________________________________ Yahoo! Search Música para ver e ouvir: You're Beautiful, do James Blunt _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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