Hello, everyone: Osg::ref_ptr is used automatically manage the memory allocation, but it only release the memory when the point is out of scope
What should I do if I want to release the memory the pointer is pointing to explicitly? In my program, I want to delete the whole scene, and change to another scene. But the osg::ref_ptr<> pointer is defined as a global variable which will not be out of scope. I’ve used a recursive call to “unref” every node in the tree, but errors happens, saying that “access violation”. Is there any suggestion?
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