Paul,

at line 1039 these 3 vertices are removed (or at the very least 3 vertices are 
removed), and so far I have not seen any triangulations which show triangles 
using any supertriangle vertices being displayed. Have you got an example that 
will show this extra vertex? (Ideally as simple as possible)

Geoff
  ----- Original Message ----- 
  From: Paul Martz 
  To: 'osg users' 
  Sent: Thursday, December 14, 2006 10:32 PM
  Subject: [osg-users] DelaunayTriangulator issue, current CVS


  Geoff, Robert -- There appears to be a problem with the osgUtil 
DelaunayTriangulator in current CVS.

  At about line 774 in DelaunayTriangulator.cpp, three vertices corresponding 
to a "supertriangle" are added to the points list. What I'm seeing with the 
current code is that the last one of these vertices appears to be incorrectly 
included in the final triangulation (the result triangle mesh incorrectly 
extends outside my point domain in positive Y). If I change the order of these 
vertices so that the first vertex is last, then my triangulation incorrectly 
extends out in negative X. So, whichever vertex is last seems to mistakenly end 
up in the triangulation.

  This is with current CVS v1.12 of this file. If I back out to v1.11, the 
problem goes away.

  Any idea what might be going awry here?

  Paul Martz
  Skew Matrix Software LLC
  http://www.skew-matrix.com
  303 859 9466



 
================================

s been verified as Virus free
Virus Protection and more available at http://
www.plus.net
============================





------------------------------------------------------------------------------


  _______________________________________________
  osg-users mailing list
  [email protected]
  http://openscenegraph.net/mailman/listinfo/osg-users
  http://www.openscenegraph.org/
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to