Hi all, I'm using osgGA::AnimationPathManipulator to animate a camera in my scene, and I have a bunch of AnimationPathCallback's attached to various nodes in the scene. For some reason the viewer's AnimationPathManipulator seems to have a different concept of time to what's being seen by my animation path callbacks. Hitting the spacebar in the viewer window as soon as it appears on the screen *nearly* gets things synchronized so it seems that there is two different notions of time in the system. I've waded through some of the code involved, but it's a bit convoluted and I'm hoping someone can point me in the right direction ?
Maybe I shouldn't be wasting my time working with osgProducer ? Should I be looking to the new viewer code that is appearing in the CVS ? I do want to use active stereo in a single window and it seemed to be the easiest way to go. Thanks, Drew -- Drew Whitehouse ANU Supercomputer Facility Vizlab _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
