Hi Carlos, On 12/21/06, Carlos Zoido <[EMAIL PROTECTED]> wrote:
Is there any way i can set the anisotropic filter level for all textures in all geometries in the scenegraph ??? I mean without setting the attribute texture by texture...
No, the anisotropic filtering level is per osg::Texture so you have to modify them all. However, in osgUtil::Optimizer you'll find the osgUtil::Optimizer::TextureVisitor and this has an option for changing various parameters including the anisotropic filter level. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
