I'm pleased to report that osgNV works fine with osg 1.2, as I've just upgraded 
to 1.2 with no issues.
I'm sorry to hear that Marco Jez is no longer working on osgNV, as I've been 
very impressed with it. I won't personally be switching to GLSL soon as most of 
our tools are cg and cgfx based and it's not clear what would be involved in 
switching. Also Cg is optimized for the NVidia hardware we use. I have the 
impression that osgNVCg could be adapted to support fx shaders, which would be 
a very powerful feature.

Perhaps someone can enlighten me; HLSL seems to be basically the same language 
as Cg; is GLSL the same?

But of course, standards are a GOOD THING; so perhaps GLSL is in our future 
after all.

Roderick

On 11/23/06, BenoƮt Poulard <[EMAIL PROTECTED]>  wrote:
Hi,

did anybody use osgNV with osg 1.1 or 1.2?

Ben
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