I'm pleased to report that osgNV works fine with osg 1.2, as I've just upgraded to 1.2 with no issues. I'm sorry to hear that Marco Jez is no longer working on osgNV, as I've been very impressed with it. I won't personally be switching to GLSL soon as most of our tools are cg and cgfx based and it's not clear what would be involved in switching. Also Cg is optimized for the NVidia hardware we use. I have the impression that osgNVCg could be adapted to support fx shaders, which would be a very powerful feature.
Perhaps someone can enlighten me; HLSL seems to be basically the same language as Cg; is GLSL the same? But of course, standards are a GOOD THING; so perhaps GLSL is in our future after all. Roderick On 11/23/06, BenoƮt Poulard <[EMAIL PROTECTED]> wrote: Hi, did anybody use osgNV with osg 1.1 or 1.2? Ben _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
