Hi John, You needn't call update at all if you don't need the update traversal, you could do all the updates the scene graph yourself.
However, I'd stick with at call update though, it'll keep things animating etc. Robert. On 1/5/07, Argentieri, John-P63223 <[EMAIL PROTECTED]> wrote:
Hello all. I have many sceneviews that share a common scene graph and rendering context. I am using the trick to call update only on the first sceneview. I want to add a drawable that I plan to change between frames. Can a drawable be changed without having to call update on the scenegraph? Thanks! John _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
