Hi Robert et all,

I noticed that with osgSimplePager the DatabasePager's number of active nodes (_activePagedLODList) is always 0, but not with osgProducer.

This happens when the pagers signalBeginFrame() is called before updateSceneGraph(), after switching the order in osgSimplePager the pager manages the active/inactive lists correctly.


Is this an issue with the pager, or is calling updateSceneGraph before signalBeginFrame the proper order? The only thing I see the switch affecting is that the pagers frameBlock will not be set until after updateSceneGraph.


I'm using osg 1.2. I didn't compile cvs, but I took a quick look and didn't see anything obvious that would change the behaviour.

- Edgar
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