Hi Robert et all,
I noticed that with osgSimplePager the DatabasePager's number of active
nodes (_activePagedLODList) is always 0, but not with osgProducer.
This happens when the pagers signalBeginFrame() is called before
updateSceneGraph(), after switching the order in osgSimplePager the
pager manages the active/inactive lists correctly.
Is this an issue with the pager, or is calling updateSceneGraph before
signalBeginFrame the proper order?
The only thing I see the switch affecting is that the pagers frameBlock
will not be set until after updateSceneGraph.
I'm using osg 1.2. I didn't compile cvs, but I took a quick look and
didn't see anything obvious that would change the behaviour.
- Edgar
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