Hi André, On 1/10/07, André Garneau <[EMAIL PROTECTED]> wrote:
I have started implementing the GraphicsWindowWin32 class. If all goes well, I should have something to submit early next week. My current plan for the first iteration is to implement the functionality at the same level as the other platforms, i.e. leave the pbuffer support/GraphicsContextWin32 implementation out initially (multi-head displays support should be in this first iteration).
Great to hear, particularily heart warming to know that multiple screens will be supported as this is an area where the OSG should truly shine. W.r.t pbuffer support, this isn't a priority relative to the rest of the osgViewer items, especially now FBO's are widely supported. Pbuffers are still useful for some tasks though so I do hope to get pbuffers working this week under X11, OSX and Win32 can happily come along later. Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
