Hi André,

On 1/10/07, André Garneau <[EMAIL PROTECTED]> wrote:
I have started implementing the GraphicsWindowWin32 class.
If all goes well, I should have something to submit early next week.
My current plan for the first iteration is to implement the functionality at
the same level as the other platforms, i.e. leave the pbuffer
support/GraphicsContextWin32 implementation out initially (multi-head
displays support should be in this first iteration).

Great to hear, particularily heart warming to know that multiple
screens will be supported as this is an area where the OSG should
truly shine.

W.r.t pbuffer support, this isn't a priority relative to the rest of
the osgViewer items, especially now FBO's are widely supported.
Pbuffers are still useful for some tasks though so I do hope to get
pbuffers working this week under X11, OSX and Win32 can happily come
along later.

Cheers,
Robert.
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