HI Greg,

On 1/10/07, Goldstein, Gregory A. <[EMAIL PROTECTED]> wrote:
OK, so I'm guessing there's no way to decompress other compression
types, such as ARB compression, using OSG calls?

The OSG just uses OpenGL to do the ARB and DXT compression, and reads
back the compressed data to store on disk.  I don't know if it is
possible to give OpenGL a compressed texture and for it to expand it,
while technically possible I very much doubt this is exposed in any
drivers.

Robert.
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