HI Greg, On 1/10/07, Goldstein, Gregory A. <[EMAIL PROTECTED]> wrote:
OK, so I'm guessing there's no way to decompress other compression types, such as ARB compression, using OSG calls?
The OSG just uses OpenGL to do the ARB and DXT compression, and reads back the compressed data to store on disk. I don't know if it is possible to give OpenGL a compressed texture and for it to expand it, while technically possible I very much doubt this is exposed in any drivers. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
