Hi Robert,

Tried your change this morning and it works fine now. I should be releasing
the Win32 implementation for submission within the next two days (pending
testing results).

André

-----Message d'origine-----
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de Robert Osfield
Envoyé : January 14, 2007 3:26 PM
À : osg users
Objet : Re: [osg-users] FYI: GraphicsWindowWin32 status

Hi André,

On 1/14/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
>  I didn't put a releaseContext in the
> thread exit code though, I'll add this to the end of the
> GraphicsThread::run method.

I have now added the addition of a _graphicsContext->releaseContext()
to the end of the GraphicsThread::run() so that once the run loop ends
it releases the context.

Let me know if this helps,
Robert.
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