All,
Is there an example (or even hints) showing the proper way to add threading to the QOsgWidget class developed by Gazihan Alankus? See the method QOsgWidget::paintGL() and it’s calls to osgUtil methods: update(), cull(), and draw(). I’d prefer to use QThreads if possible. I’ve looked through the Producer code and it’s usage of threads (e.g. Camera, RenderSurface). But, QOsgWidget isn’t based upon Producer. Thanks in advance, Ben -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.432 / Virus Database: 268.16.11/627 - Release Date: 1/15/2007 7:54 AM
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