Hi Robert,
I was wondering if you made any progress with this. I tried
yesterday's with my ProjectionNode addition to the
osgkeyboardmouse.cpp I sent you, but it still doesn't work.

Also, I noticed that the hit detection (without the projection node)
feels a little imprecise. If I run against the cessna.osg model and I
try clicking on corner or small regions (propeller, wing edge), the
model doesn't seem to pick.

Finally, since I'm here, I was wondering what you could recommend for
better text picking. The hit detection is 'too good' for osgtext in
that each letter is hittable but the spaces between letters will miss.
I would like to hit against the overall osgtext rectangle box, not
per-letter. I don't want to draw my own separate box outside of
osgtext because I think this is what I essentially did for outline
text and it breaks down with autotransform and funny projection
dimensions.

Thanks,
Eric
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