Hi, I'm playing around with the osglight demo and found that if "geode" in "createRoom" is commented out, then the scene's center becomes light zero's position. How can I move the scene (mouse trackball move) with respect to the scene's center without having the scene being offsetted by the light's position? In other words, I'm trying to have a global light which I can move without affecting the scene's position and which is independent from the viewer. Thanks, Martin
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