Hi,
 
I'm playing around with the osglight demo and found that if "geode" in
"createRoom" is commented out, then the scene's center becomes light
zero's position. How can I move the scene (mouse trackball move) with
respect to the scene's center without having the scene being offsetted
by the light's position? In other words, I'm trying to have a global
light which I can move without affecting the scene's position and which
is independent from the viewer.
 
Thanks,
 
Martin
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