Glenn,
I mentioned this before and also need this functionality for my project, so I would second this request. Thx. Jason ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Glenn Waldron Sent: Wednesday, January 17, 2007 12:06 P To: [email protected] Subject: [osg-users] GraphicsWindowWin32 request: setWindow() Hi, I would like to propose that the GraphicsWindowWin32 implementation include a capability analogous to Producer::RenderSurface::setWindow(). This allows you to embed the OSG rendering surface into a Windows UI by providing a pre-existing HWND prior to realization. In fact, I have found Producer::RenderSurface's getWindow() and getDisplay() very handy. It would be nice to still have low-level access to these handles. If this capability is desirable across multiple implementations, perhaps it is a candidate for addition to osgViewer at a higher level. -gw ... Glenn Waldron : Pelican Mapping : http://pelicanmapping.com
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
