> So rather consider yet another attempt at using a 3rd party language

I totally get what you're saying, but at the same time, why use Python if 
you can't even _use_ Python?

If one removes the nifty operator overloading, heritage, generators, duck 
typing and such one might as well use the C++ API directly since there's no 
real gain in using Python.

I would like to see low-level bindings, whether they use osgIntrospection or 
not is a matter of maintenance, that have a high-level Python API that 
utilizes the full potential of the language.

/Peter
_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to