> So rather consider yet another attempt at using a 3rd party language I totally get what you're saying, but at the same time, why use Python if you can't even _use_ Python?
If one removes the nifty operator overloading, heritage, generators, duck typing and such one might as well use the C++ API directly since there's no real gain in using Python. I would like to see low-level bindings, whether they use osgIntrospection or not is a matter of maintenance, that have a high-level Python API that utilizes the full potential of the language. /Peter _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/