Hi Martin,

On 1/21/07, Martin Naylor <[EMAIL PROTECTED]> wrote:
I am still getting one error in OSGShadow (Library) because
#include<windows.h> is not before the #include<gl.h> in the file
occludergeometry.cpp or removing the includes for the gl.h and glext.h in
the occudlergeometry.cpp file seems to work for me.


OK, osgShadow had the error not osgViewer.  This one was easy to
solve, just removed the gl.h's as it wasn't needed anymore - since I
moved the StencilTwoSided into the core osg.  A cvs update will get
this fix.

Robert.


Also there are some more errors which I am still trying to work out as
below(silly export issue?):

Error   1       error LNK2019: unresolved external symbol
"__declspec(dllimport) public: void __thiscall
osgViewer::CompositeViewer::setFrameStamp(class osg::FrameStamp *)"
([EMAIL PROTECTED]@osgViewer@@[EMAIL PROTECTED]@@@Z)
referenced in function "public: __thiscall `anonymous
namespace'::reflector45::reflector45(void)"
([EMAIL PROTECTED]@@[EMAIL PROTECTED])   CompositeViewer.obj

Error   2       error LNK2019: unresolved external symbol
"__declspec(dllimport) public: void __thiscall
osgViewer::Viewer::setFrameStamp(class osg::FrameStamp *)"
([EMAIL PROTECTED]@osgViewer@@[EMAIL PROTECTED]@@@Z)
referenced in function "public: __thiscall `anonymous
namespace'::reflector42::reflector42(void)"
([EMAIL PROTECTED]@@[EMAIL PROTECTED])   Viewer.obj

Error   3       fatal error LNK1120: 2 unresolved externals
.\../../../bin/Win32/osgwrapper_osgViewerd.dll

I can't interpret the above easily, so don't really know what to tweak
to fix things...

Robert.
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