Hi,
I am currently reworking our osgART project to be more OSG conform. One
path I would like to pursue is to let it load and save AR scenes like
osgSim and/or osgFX. However, I am a bit stuck with getting osgDB
loading my osgdb_osgART.dll part (emptied parts of osgSim in there). It
finds the dll but log messages tell (running osgviewer with a osgART::*
node):
FindFileInPath() : trying C:\Program
Files\OpenSceneGraph\bin/osgdb_osgART.dll ...
FindFileInPath() : USING C:\Program
Files\OpenSceneGraph\bin/osgdb_osgART.dll
DynamicLibrary::failed loading "osgdb_osgART.dll"
One thing I was wondering is that the DLLs don' t have a DLL entry point
(DLLmain). so how does osgFX or osgSim get loaded through LoadLibrary
when there is no entry point?
Thanks in advance,
Hartmut
--
Hartmut Seichter, Research Associate, HIT Lab NZ
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