Hi,

I am currently reworking our osgART project to be more OSG conform. One path I would like to pursue is to let it load and save AR scenes like osgSim and/or osgFX. However, I am a bit stuck with getting osgDB loading my osgdb_osgART.dll part (emptied parts of osgSim in there). It finds the dll but log messages tell (running osgviewer with a osgART::* node):

FindFileInPath() : trying C:\Program Files\OpenSceneGraph\bin/osgdb_osgART.dll ... FindFileInPath() : USING C:\Program Files\OpenSceneGraph\bin/osgdb_osgART.dll
DynamicLibrary::failed loading "osgdb_osgART.dll"

One thing I was wondering is that the DLLs don' t have a DLL entry point (DLLmain). so how does osgFX or osgSim get loaded through LoadLibrary when there is no entry point?

Thanks in advance,
Hartmut

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Hartmut Seichter, Research Associate, HIT Lab NZ



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