For encyption perhaps the easist route is to encrypt the geometry and imagery without altering the validity of the data i.e. a Vec3Array stays a Vec3Array of the same size but the data is mangled and only you know how to unmangle it. This would allow you to save and load files using all the normal OSG mechanisms, only with a preprocess of the scene graph to mangle it before saving, and post process to unmangle it after loading.
The other route is to write a custom streambuf that supports encryption/decryption. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
