You don't need to simulate space keypress, you just have to do what that
action does in Producer when you need it. I think it is calling home() of
your camera manipulator.

-----Mensaje original-----
De: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] En nombre de elekis
Enviado el: miércoles, 31 de enero de 2007 9:24
Para: osg users
Asunto: Re: [osg-users] reload the viewer

thanks a lot thats work, but I would like to do automaticly after a
call function
how to simulate the space touch??


thanks



On 1/30/07, Jeremy L. Moles <[EMAIL PROTECTED]> wrote:
> On Tue, 2007-01-30 at 23:32 +0100, elekis wrote:
> > hi, for a project, I use the default osgProducer like that:
> >
> >   viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
> >    viewer.setSceneData( root );
> >
> >    viewer.realize();
> >
> >    while( !viewer.done() )
> >    {
> >       viewer.sync();
> >       viewer.update();
> >       viewer.frame();
> >    }
> >
> > it's very perfect for what I need except for one thing. when I move
> > some object they can go out of the vision of the camera.
> > is it possible to recalculate the entiere box of the all the scene and
> > say that to viewer ?? or for that it's a obligation to have a camera
> > with a config, etc..Etc...
>
> If you're really using the Producer viewer AND haven't changed any of
> the event handling stuff (and you appear to be calling setUpViewer), I
> think all you would need to do is press the SpaceBar. :)
>
> > thanks a+++
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> > http://www.openscenegraph.org/
> >
>
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