Hi Andre, I'm not quite sure what you are saying here.
If I put this in a GUIEventHandler switch (ea.getEventType()) { // ......etc .... case(osgGA::GUIEventAdapter::KEYDOWN): { std::cout << "down "<< ea.getKey() << " shift l = " << osgGA::GUIEventAdapter::KEY_Shift_L << " shift r = " << osgGA::GUIEventAdapter::KEY_Shift_R <<std::endl; I see down 16 shift l = 65505 shift r = 65506 for both left and right shift keys, and similar for the "up" event. Is this what you'd expect ? -Drew -- Drew Whitehouse ANU Supercomputer Facility Vizlab _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/