Unfortunately no, I did not disable depth test for this pyramid.
On 2/8/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
HI Jason, Did you disable depth test for this pyramid? If so don't this is why you can see it through the terrain. Robert. On 2/7/07, Jason <[EMAIL PROTECTED]> wrote: > Attached file: help.JPG > > Here is the terrain and my pyramid. The tip of the pyramid is actually near > the center of the terrain, but as you can see in the picture it looks as if > it's off to the side of it. I want the terrain to clip the pyramid so that > only the portion above ground is showing. > > > > On 2/7/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > Screen shot please :-) > > > > On 2/7/07, Jason <[EMAIL PROTECTED] > wrote: > > > I am using my own SceneView rather than using osgViewer. I have a flat > > > terrain. Above the terrain I have an aircraft. The aircraft has a > sensor. I > > > represent the sensor as a four sided pyramid with the tip of the pyramid > at > > > the same location as the aircraft. The sensor is angled downwards so > that > > > the base of the pyramid is extending through the terrain. If I point the > > > camera to sit at the tip of the pyramid, I can see the base of the > pyramid > > > through the terrain, even though the the pyramid is going through the > > > terrain. I expect the base of the pyramid to be clipped by the terrain. > > > > > > > > > On 2/7/07, Robert Osfield < [EMAIL PROTECTED] > wrote: > > > > Hi Jason, > > > > > > > > You haven't really provided enough information about how you are > > > > setting up your seen, or what results your are getting, or what the > > > > results should look like. Without knowing more there's no way to know > > > > what might be up or what exactly you are expecting. > > > > > > > > Robert. > > > > > > > > On 2/7/07, Jason < [EMAIL PROTECTED]> wrote: > > > > > Hey, > > > > > > > > > > I have a pyramid shaped geometry with an alpha of 0.5 that at some > > > point > > > > > can be angled downwards so that it extends through the terrain below > it. > > > The > > > > > problem I am having is that I want the terrain to cut off the > geometry > > > at > > > > > the terrain level. Right now, the behavior that it displays is that > I > > > can > > > > > see the entire pyramid when I angle the camera above it and am > looking > > > > > downward. Any help would be appreciated. > > > > > > > > > > Thanks, > > > > > Jason > > > > > > > > > > _______________________________________________ > > > > > osg-users mailing list > > > > > [email protected] > > > > > > http://openscenegraph.net/mailman/listinfo/osg-users > > > > > http://www.openscenegraph.org/ > > > > > > > > > _______________________________________________ > > > > osg-users mailing list > > > > [email protected] > > > > http://openscenegraph.net/mailman/listinfo/osg-users > > > > http://www.openscenegraph.org/ > > > > > > > > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > http://openscenegraph.net/mailman/listinfo/osg-users > > > http://www.openscenegraph.org/ > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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