> In in here it masks out all but StateAttribute::OVERRIDE & > StateAttribute::PROTECTED so only these have meaning in the > case of attributes.
Yes, but setAttributeAndModes() handles the case where the override value is INHERIT (by removing the attribute). So it seems to me that INHERIT does have a meaning for attributes. -Paul _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
