On 2/8/07, Paul Speed <[EMAIL PROTECTED]> wrote:



elekis wrote:

> hi all
>
> I have a little probleme,
>
> I have two node who represent two differents things,
>
> and I would like to render one, and afer pushing a touch, changing on
> other
>
> something like that
> //init
> osg::Group* root = new osg::Group();
> osg::Group* root2 = new osg::Group();
> viewer.setSceneData( root );
>
> // after a action
> viewer.setSceneData( root2 );
>
> // after a other action
> viewer.setSceneData( root );
>
> I trying that, but that doesn't work.  (root 2 is accepted but core
> dumped just after)
>
>
> is it possible to do that??

Others have told you the "better way" to do this but in case you were
curious why it crashes the way you've done it, I'm pretty sure it's
because you aren't using ref_ptr's.  Once you set root2 then root is
removed from the scene and the reference count goes to zero.  This means
it is deleted.



No, I use  ref_ptr, here was just an example . thanks,
a++


Something like:
osg::ref_ptr<osg::Group> root = new osg::Group();
osg::ref_ptr<osg::Group> root2 = new osg::Group();

...would have made the rest work since you would then be holding your
own counted reference.

-Paul

>
> other thing
> I dunno if it's normal but
>
http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/classosgProducer_1_1Viewer.html
>
> there are no getSceneData or my viewer is a osg::Producer
>
>
> thanks a+++
>
>
>
>
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