Hi Stephan,

Thanks for the excellent testing.  I have just tried:

 osgprerender --window cow.osg

And it crashes here too, which is good news as it means I have a good
chance of tracking the problem down and fixing it and knowing that it
is really fixed.  This one is probably related to the management of
which thread has the various contexts current.

Robert.

On 2/14/07, Stephan Maximilian Huber <[EMAIL PROTECTED]> wrote:
Hi Robert,

another crash on my side:

osgprerender --window cow.osg will crash here: (regardless of the
threading model)

#0    0x0029b421 in osg::GraphicsContext::releaseContext at
GraphicsContext.cpp:277
#1    0x0127a0f1 in osgUtil::RenderStage::draw at RenderStage.cpp:847
#2    0x01275c8b in osgUtil::RenderStage::drawPreRenderStages at
RenderStage.cpp:207
#3    0x01283f9f in osgUtil::SceneView::draw at SceneView.cpp:1304
#4    0x204d3bd7 in ViewerDoubleBufferedRenderingOperation::cull_draw at
Viewer.cpp:484
#5    0x204d4c9f in ViewerDoubleBufferedRenderingOperation::operator()
at Viewer.cpp:528
#6    0x0029be3c in osg::GraphicsContext::runOperations at
GraphicsContext.cpp:426
#7    0x204ae55f in osgViewer::Viewer::renderingTraversals at
Viewer.cpp:2039
#8    0x204af0a1 in osgViewer::Viewer::frame at Viewer.cpp:1618
#9    0x204af1ae in osgViewer::Viewer::run at Viewer.cpp:678
#10    0x00006032 in main at osgprerender.cpp:441

Is there something missing in the osx-implementation of GraphicsWindow?

cheers,
Stephan

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