Hi Robert -- This is not a problem with the wrapper. It's in core
osgManipulator. I'll play with it this evening if I have time and see if I
can create a fix.
   -Paul


> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Robert Osfield
> Sent: Wednesday, February 14, 2007 8:39 AM
> To: osg users
> Subject: Re: [osg-users] Please test CVS version of OpenSceneGraph
> 
> Thanks for the data point Paul.  I've just done a clean build 
> of the osgManipulator wrapper and it builds cleanly with gcc 
> 4.02.  The error is pretty hard to decode as there is 
> templates and macro's flying around.  I don't get the error 
> so I can't even tweak and test.
> 
> On 2/14/07, Paul Martz <[EMAIL PROTECTED]> wrote:
> > Like J-S, I also get this compile error from 
> osgManipulator. This is 
> > from CVS about 12 hours old using VS8. The code appears to 
> be trying 
> > to initialize an iterator with an int.
> >
> > Paul Martz
> > Skew Matrix Software LLC
> > http://www.skew-matrix.com
> > 303 859 9466
> >
> >
> > > -----------------
> > > Project "Core osgManipulator":
> > > - Dragger.cpp: I get this error:
> > >
> > > 1>..\..\src\osgManipulator\Dragger.cpp(34) : error C2664:
> > > 'std::_Vector_iterator<_Ty,_Alloc>::_Vector_iterator(const
> > > std::_Vector_iterator<_Ty,_Alloc> &)' : cannot convert 
> parameter 1 
> > > from 'int'
> > > to 'const std::_Vector_iterator<_Ty,_Alloc> &'
> > > 1>        with
> > > 1>        [
> > > 1>            _Ty=osgUtil::Hit,
> > > 1>            _Alloc=std::allocator<osgUtil::Hit>
> > > 1>        ]
> > > 1>        Reason: cannot convert from 'int' to 'const
> > > std::_Vector_iterator<_Ty,_Alloc>'
> > > 1>        with
> > > 1>        [
> > > 1>            _Ty=osgUtil::Hit,
> > > 1>            _Alloc=std::allocator<osgUtil::Hit>
> > > 1>        ]
> > > 1>        No constructor could take the source type, or 
> constructor 
> > > 1> overload
> > > resolution was ambiguous
> > >
> > > At Dragger.cpp line 33, if I remove the 0 from the hitIter 
> > > constructor call, it compiles. Dunno if this is the right 
> fix, but I 
> > > think an iterator is initialized to zero anyways...
> >
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> > http://www.openscenegraph.org/
> >
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