Hi Sascha,

You're probably looking at the generated wrapper code in
OpenSceneGraph/src/osgWrappers/osgGA.  The actual source for those
modules is in OpenSceneGraph/src/osgGA.

-Mike


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Sascha Kuhn
> Sent: Wednesday, February 14, 2007 4:34 PM
> To: osg users
> Subject: RE: [osg-users] EventHandler list
> 
> Hi Robert
> In the source code I wanted to look to some of this following
examples:
> osgGA::TrackballManipulator, DriveManipulator,
> FlightManipulator.
> But in the cpp file is only the OBJECT_REFLECTOR with all declared
> methods.
> Do you know where I can find more of this codes?
> Thanks
> Sascha
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Robert
Osfield
> Sent: Wednesday, February 14, 2007 11:25 AM
> To: osg users
> Subject: Re: [osg-users] EventHandler list
> 
> 
> Hi Sacha,
> 
> Could you avoid doing a reply to, as the most of your message is
> irrelvant and confusing for those trying to follow the thread.
> 
> On 2/14/07, Sascha Kuhn <[EMAIL PROTECTED]> wrote:
> > I try from the example osgKeyboardMouse.osg to change the program
code
> indeed I  want to move the viewer with the scroll button.
> > I add it in the example where it get the callbacks passed from the
> KeyboardMouseCallback to EventQueue.
> > If I understand this right than I have only to add a inherited class
> from GUIHandler.. to the EvenHandler list
> > where I can set the ViewMatrix.
> > What I not understand how can I define in this class that if the
mouse
> scroll that it call the method of the inherited class (where I can set
the
> view Matrix)?
> 
> I am bit confused after reading the above, it sounds like you are
> looking for an EventHandler that can be used to control the view
> matrix, in which case look at the osgGA::MatrixManipualtor subclass
> from osgGA::GUIEventHandler.  There are number of subclasses from this
> to learn from such as osgGA::TrackballManipulator, DriveManipulator,
> FlightManipulator.
> 
> Robert.
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