Hi Neil, On 2/20/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
I'm running osg 1.0 and I am trying to create a camera after calling the realize function on the viewer. I can create cameras before calling realize and they work fine, but once realize is called they don't seem to work. Can anyone tell me whether it is possible to create a camera after realize ?
I'm afraid osgProducer::Viewer or Producer is not geared up to handling changing of the number of cameras after realize() is called as the realize sets up threading barriers with a fixed number of threads joining them. osgViewer::Viewer in SVN does allow you to change the number of cameras at runtime, and after realize is called virtual of the ability to stop threading, reconfigure and start threading again with barriers etc set up for the number of cameras/graphics windows being used. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
